EP Volume 1
The Italian Avant-Garde, 1968–1976
View project here
‘Buildings’ is a 300 page monograph for Sergison Bates architects.
The book features eight case study buildings and organises the content into four sections: Texts, Intentions, Impressions and Catalogue. Central to the concept was the commissioning of the photography of eight buildings as one body of work.
The photography of the completed buildings, by David Grandorge, is allowed to flow, almost like a photographers’ monograph which creates striking and uninterrupted atmospheres of Sergison Bates unique architecture. This is combined with a beautiful collection of drawings and sketches revealing the working process of the practice.
The physical form of the book was an important part of the concept. It is designed as a brick-like object with a hard cover, wrapped in a textured paper and trimmed flush to expose millboard edges.
The monograph is the latest project for Sergison Bates architects in our long standing and fruitful collaborative relationship.
Buildings is printed in English and German editions and is published by Swiss publishers Quart Verlag.
Mash Creative got in touch with news of the Pre-Order for their second book; ’15/115 (15 Years,115 Projects)’. Featuring 115 projects spanning a 15 year career to date, divided into three chapters: 15 x Posters, 80 x Logos and 25 x Case studies. The book features a foreword from designer and author David Airey.
Beautifully printed by Screaming Colour on a tactile mix of GFSmith papers, the book features a blind debossed and white foiled cover with thread sewn spine for lay-flat spreads. Printed full colour throughout with fluorescent orange ink and logo throw out page.
Size: 170 x 230 mm
Shipping at the end of June to early July 2013. Available to Pre-Order here.Read More
We are looking for creatives from all fields to take part in a celebration of the video game, works to be featured in a printed publication for release towards the end of 2013.
It will showcase the works of designers, musicians, artists, writers and developers that have taken inspiration from the interactive art that they grew up with.
Through a series of features and interviews, covering everything from fan art to game modifications, Game Paused aims to provide not only a beautiful book but a wealth of true creative play.
Key Interviews and Features:
Shaun Inman – Flipping the switch with iOS game design and development.
The Designers Republic – How Graphic Design shaped Wipeout and Video Games.
Cory Schmitz – Graphic Design for the gaming industry and community.
Iam8Bit – 8 Years of Video Game Art Shows.
Insert Coin – UK Based Game Apparel Company.
Jamie ‘JME’ Adenuga – Video Game referenced rap lyrics.
Venus Patrol – Video Game Romantics.
Westeros Craft – Huge collaborative MineCraft project recreating the whole of Westeros, from the Game of Thrones Book/TV Series.
Game Paused – Celebrating the Game since 2005.
Adam Atomic – The Art and Atmosphere of Canabalt.
Joystick Junkies – Real World Video Game Entertainment and Events.
Studio Output – Designing Brand Identity for Games.
Eboy – The Pixel Art Gods
Darren Wall – Industry based gaming books.
Over 80 Artists submitted so far:
Brody Condon, Build, Buro Destruct, Curious Machine, Daniel Gray, Everyday Something, Gary J Lucken, Human Studio, Ian Stevenson, Jeff Donaldson, Keith Webb, Mike Lemanski, Robert Cooper, Roger Ibars, Sam Gilby, Serial Cut, Studio Mr, Timothy Saccenti, Unit, Universal Everything + many more.
Scratching the Surface is a collection of essays and journalism by Adrian Shaughnessy. The subject matter ranges from graphic design to art,music, philosophy and even a visit to Buckingham Palace. Essays include: ‘2012 Olympic logo ate my hamster’; ‘Vaughan Oliver – minotaurs in suburban England’; and ‘The myth of originality and the joy of copying’.
The book’s introduction opens with a disconcerting question: ‘Why would anyone want to read about graphic design?’ Despite assertions that ‘designers don’t read’, there has, in recent years,been a huge upsurge of interest in design writing: courses have been established to teach the subject, and many designers now combine design and writing within their practices.
Pre-order on www.uniteditions.com from Monday 22 April.
The Lonely Road Foundation is a South African charity, set up to support orphaned and vulnerable children in rural and underprivileged communities in South Africa. Photographer John Ross, working closely with the Foundation, travelled to Limpopo Province in South Africa to photograph the lives of nine different families. A photographic essay about each of the families highlights the tragedies, the challenges, the sadness and scarce moments of happiness that all the families experience. The photography and supporting narrative provides a harrowing insight into the problems that exist within these communities including HIV, poverty, malnutrition, parental neglect and lack of basics including water.
The Lonely Road book is the result of a collaboration between The Lonely Road charity, John Ross and Browns Editions, with the intention being to raise awareness and funds to change these children’s lives. Fundraising and book launch events are planned for Cape Town and Johannesburg in South Africa, Harvard Business School in the US and the South African High Commission in London.
All funding and proceeds goes to The Lonely Road Foundation.
Designed by Browns
Vignelli Transit Maps describes the history of the New York subway maps and follows this city’s transportation growth from separate, independent lines to one large system. Peter Lloyd uncovers the history of the Vignelli map that includes the legacy of the people who created and promoted this New York icon—as well as those who hastened its demise. The book includes a first glimpse at original, early development sketches of the famed map and of its recent successors.